Showing posts with label FAQ. Show all posts
Showing posts with label FAQ. Show all posts

Wednesday, May 11, 2011

Current Total Crowns Costs for All Areas of the Spiral

Wizard City Costs 3,750 Crowns ($7.50)
(5 Purchases, 750 Crowns Each ($1.50 Each))

KrokoTopia Costs 11,895 Crowns ($23.79)
(13 Purchases, 915 Crowns Each ($1.83 Each))

MarleyBone costs 12,000 Crowns ($24.00)
(10 Purchases, 1,200 Crowns Each ($2.40 Each))

MooShu costs 12,000 Crowns ($24.00)
(10 Purchases, 1,200 Crowns Each ($2.40 Each))

DragonSpyre costs 10,800 Crowns ($21.60)
(9 Purchases, 1,200 Crowns Each ($2.40 Each))

GrizzleHeim costs 9,975 Crowns ($19.95)
Wintertusk costs 9,975 Crowns ($19.95)
(10 Purchases, 1,995 Crowns Each ($3.99 Each))

Celestia costs 10,170 Crowns ($20.34)
(6 Purchases, 1,695 Crowns Each ($3.39 Each))

Total Cost: 80,565 Crowns ($161.13)
Bare Bones: 57,000 Crowns (No Optional Areas) ($114 or $80.00 Bulk)

For Further Breakdowns:
* = Not part of Main Story

WIZARD CITY
Cyclops Lane (Note 1)
Firecat Alley (Note 1)
Colossus Boulevard ~
Crab Alley* (Note 20)
Sunken City*

KROKOTOPIA
Oasis (Note 2)
Chamber of Fire
Palace of Fire
Throne Room of Fire
Krokosphinx (Note 3)
Grand Arena
Vault of Ice
Emperor's Retreat
Tomb of Storms (Note 4)
Karanahn Barracks
Karanahn Palace
Temple of Storms
Tomb of Beguiler*

MARLEYBONE
Regent's Square (Note 5)
Chelsea Court
Ironworks
Kensington Park*
Scottland Yard Roof (Note 6)
Knight's Court
Katzenstein's Lab
Counterweight East
Counterweight West
Big Ben

MOOSHU
Jade Palace (Note 7)
Tatakai Outpost
Crimson Fields
Yoshihito Temple (Note 8)
Village of Sorrow
Tree of Life
Shoshun Village
Cave of Solitude
Kishibe Village
Shiritake Temple

DRAGONSPYRE
The Bassilisca (Note 9)
Plaza of Conquests
The Grand Chasm
The Necropolis (Note 10)
The Crucible
The Labyrinth
DragonSpyre Academy (Note 11)
The Forum
The Great Spyre

GRIZZLEHEIM *
Northguard & Savarstaad Pass
Vigrid Roughland
Mirkholm Keep
Nidavellir (Note 12)
RavenScar

CELESTIA
Celestia Base Camp (Note 13)
District of the Stars (Note 14)
The Floating Land (Note 15)
Stormriven Hall (Note 16)
Science Center (Note 17)
The Solar District (Note 18)

WINTERTUSK *
Hrundle Fjord
Austrilund
Vestrilund
Sudrilund
Nordriland (Note 19)

~ - Colossus Boulevard contains an Obsidian Chest, a needed item for DS's DragonRider Staff Main Quest.

Note 1: Access to Dark Cave comes with either purchase.
Note 2: Includes: Altar of Kings & Royal Hall areas
Note 3: Includes: Entrance Hall & Hall of Champions
Note 4: Includes: Well of Spirits & The Ahnic & Djeseret Family Tombs
Note 5: Includes: Royal Mueseum, Digimoore Station, Hyde Park
Note 6: Includes: Newgate Prison
Note 7: Includes: Hametsu Village
Note 8: Includes: Ancient Burial Grounds
Note 9: Includes: Atheneum & Tower Archives
Note 10: Includes: Drake Hatchery
Note 11: Includes: Crystal Grove
Note 12: Includes: Hall of Valor, Winterdeep Warren, Helgrind Warren
Note 13: Includes: Suvey Camp & Grotto
Note 14: Includes: Stellarium
Note 15: Includes: Stormriven
Note 16: Includes: The Lunarium
Note 17: Includes: Crustacean Empire
Note 18: Includes: Trial of the Spheres
Note 19: Includes: Nastrond
Note 20: Includes: Deep Warrens & Wailing Caverns

Wednesday, December 15, 2010

Late Night Wizards Forum has Moved

The official forums for LNW has moved. We are no longer hosting on a free site, so that in the future we can qualify as a Wizard101 Official Fansite.

Late Night Wizards Forum

Thank you very much for your time and reading this message.

Friday, December 10, 2010

Stormriven Pylons 2.0 - Post Gardening

Okay, the BIG CHANGE for the bosses - NO MORE MINIONS!!! Instead, here's the NEW Pylon Boss Schematics :)

Boss: Thunderfin
Health: 9,740
School: Storm (Throws Out of School Life mainly)
Tricks: Fire Power Nova on Rank 4+ Spells
Outsmart him: Small Spell Deck (X-3 pips)

Boss: Procyon
Health: 9,610
School: Myth
Tricks: When you heal, he uses Meteor Strike
Outsmart him: Use Rebirth for healing (Absorb blocks Meteor damage).

Boss: Cuthalla
Health: 8,230
School: Storm
Tricks: Towers on Charm and Ward spells; Orthrus on Polymorphs, 5k Satyr or Wraith when hit with X-2 Pip damage spells
Large Spell Deck (3 pip+), no Charms, Wards, Bubbles, or Polymorphs; Mutate Damage spells that place Traps, Pet May Cast Traps

Boss: Narallor Nightborn
Health: 9,495
School: Moon (Throws Out of School Death Mainly)
Tricks: Gets a blade of opposite school when hit with damage. Hit back to back triggers counter attack.
2 Myth - Stormzilla
2 Death - Centaur
2 Life - Wraith
2 Balance - Wraith
2 Storm - Orthrus
2 Ice - Helephant
2 Fire - Colossus
Outsmart him: Don't hit 2x in a row with same

Boss: Marcio
Health: 11,255
School: Ice
Tricks: Removes Traps, Replaces Bubbles
Outsmart him: No Traps or Bubbles; Vaporize; Mutate Damage spells that put up Traps, Pet May Cast Traps

Monday, December 6, 2010

Stormriven Pylons


Okay, so a bunch of people have issues with the Stormriven Cheating bosses at the Pylons. Here's a quick rundown of which pylon summons which.

As you can see, I've labeled the pylons in the picture. For all those who want more information other than just 'which pylon summons which boss' the rest of the post is for you.

Boss: Thunderfin
Health: 3,740
School: Storm (Casts mainly Life)
His Trick(s): Any Rank 4+ spell will trigger a Fire version of Power Nova, complete with Weakness.
Any way around it? Small Spell Deck (X-3 pips), Quench, Single Hit Kill

Boss: Procyon
Health: 7,610
School: Myth
His Trick(s): When you heal, if there are 2 open spots, he gets 2 Fishbot buddies
Any way around it? Spritely pets don't trigger him

Boss: Cuthalla
Health: 5,230
School: Storm
His Trick(s): Gets 1 Tower Shield whenever a Charm/Ward is played, Wraiths on Low Level non Charm/Wards, Heals for 5,000 when hit with X-Pip and Wand Damage, Orthrus when someone Polymorphs, replaces Damage bubbles (other than ones he casts) with Doom and Gloom
Any way around it? Large Spell Deck (4 pip+), no Charms, Wards, Bubbles, or Polymorphs

Boss: Narallor Nightborn
Health: 7,495
School: Moon (Casts mainly Death)
His Trick(s): Gets one Opposite school blade when hit.
2 Storm hits = Orthrus
2 Myth hits = Stormzilla
2 Fire hits = Colossus
2 Death hits = Centaur
2 Balance hits = Wraith
2 Life hits = Wraith
2 Ice hits = Helaphant
Any way around it? Don't hit 2x in a row with same, no DoT spells, use Prisms

Boss: Marcio
Health: 9,255
School: Ice
His Trick(s): Automatically uses Cleanse Charm when placed with a Trap, replaces Bubbles with Doom and Gloom
Any way around it? No Traps or Bubbles; Use Vaporize

----------------------------------------------------------
Now, after all that, you're probably wondering if there's any good Loot from these guys. The answer is YES! These guys drop the 7 School Wands. Note, the following 'Loot' Section is NOT COMPLETE. This is all from my own experiences getting these items:

Wand Drops - Each boss seems to drop 3 of the 7 Wands.
Balance - Narallor Nightborn, Procyon, Thunderfin
Fire - Thunderfin, Marcio
Ice - Thunderfin, Marcio
Storm - Procyon, Marcio
Life - Procyon, Cuthalla
Death - Cuthalla, Narallor Nightborn
Myth - Cuthalla, Narallor Nightborn

Pendants - Level 52+ (Scorched Talisman is 56+)
Vial of Rebirth - Thunderfin, Cuthalla
Frost Giant's Talisman - Thunderfin, Narallor Nightborn
Nova Necklace - Procyon
Orthrus's Choker - Cuthalla, Marcio
Storm Lord's Pendant - Marcio
Scorched Talisman - Narallor Nightborn

Classic Stat Level 58+ NA/NT Gear
Narallor Nightborn
Wraps of Reverie - Myth Boots
Reckless Runners - Fire Boots
Loop of Legends - Myth Ring
Sub Zero Shroud - Ice Hat
Molten Mantle - Fire Hat
Forsaken Dagger - Death Athame
Volatile Ring - Fire Ring

Cuthalla
SPINYFISH - Crowns Pet (NA)
Wicked Mantle - Death Hat
Seraph's Shortblade - Life Athame
Marcio's Snowfall Band - Ice Ring
Claw of the Law - Balance Athame
Ring of Wrath - Death Ring

Procyon
Euphoric Cover - Life Hat
Loop of the Lawful - Balance Ring
Principle Striders - Balance Boots
Abyss Bodkin - Storm Athame
Willow Walkers - Life Boots
Ring of Rapture - Life Ring
Shroud of Resolution - Balance Hat

Thunderfin
Loop of Legends - Myth Ring
Hood of Reverie - Myth Hat
Forsaken Dagger - Death Athame
Claw of the Law - Balance Athame
Ring of Wrath - Death Ring

Marcio
Wicked Walkers - Death Boots
Seraph's Shortblade - Life Athame

Thursday, April 8, 2010

Why are some Badges bugged?

This is a simple answer, although Complex in its own nature.

Badges become 'Bugged' (unobtainable) when their 'Requirements' cannot be met.

Some wizards have heard of rare, and no longer obtainable badges like 'Master of the Oasis', 'Savior of Marleybone', 'Emerald Champion', and 'Savior of DragonSpyre'.

These badges are 'bugged' because some side quests in the worlds were ELIMINATED (made unavailable) as a method of culling Excess XP. More XP was culled by decreasing the Rewards from certain Quests and Instances. And yet more was culled with the change of the Battle XP Formula.

Some badges that were bugged previously have had their 'Requirements' modified to allow them to be available (Removing flags that look for completion of quests that are no longer capable of being done). Badge such as 'Tomb Raider', 'Krokosphinx Delver', and 'Secret Shopper' are among those that have had their requirements changed to be available.

Perhaps we will one day see the return of the 'Master of the Oasis' (Completed all KT Quests), 'Savior of MarleyBone' (Completed all MB Quests), 'Emerald Champion' (Completed all MS Quests), and 'Savior of DragonSpyre' (Completed all DS Quests), as well as the release of GH Badges and a special Badge for Obtaining all Mob & Secret Boss Badges.

But, then again, Boss Badges are currently worthless if not tied into Access / Level requirements, and Badges could be so much COOLER if they had Effects.