Level 45 Spells from Wysteria
Myth (Learned from Chaos Professor)
Doppelganger Minion
Cost: X (Enemy Rank, Elite +1, Boss +2)
Summons 1 Doppelganger Minion, Stats dependent on Pip, appearance and deck
equal to the enemy targeted.
Life (Learned from Earth Professor)
Overgrowth
Cost: 5
150 + 750 / 3 Rounds Heal to all Allies.
Balance (Learned from Equilibrium Professor)
Blitzkreig
Cost: 0
+10% Critical next outgoing spell
Death (Learned from Spirit Professor)
Leech
Cost: 5
50 + 450 / 3 Drain, Convert half to Health
Fire (Learned from Ember Professor)
Burn Up
Cost: 2
Take 450 Fire damage / 3 rounds, gain 1 Pip each round (Self-Only)
Ice (Learned from Frost Professor)
Glittering Blades
Cost: 2
Give +30% generic blade to All allies
Storm (learned from Tempest Professor)
Acid Rain
Cost: X
Place 5% x Pips Generic trap on All Enemies
Level 65 Spells (Quest from Headmistress Crisp after Helephant's Tower)
Myth:
Myth Imp
Cost: 5
215 Myth Damage, Dispel next Life and Death spells
Ninja Pigs
Cost: 5
580 Myth Damage
Life:
Purify
Cost: 2
Remove all Negative Charms from all allies
Moodha's Blessings
Cost: 5
450 Absorb to All Allies
Death:
Parasitic Strength
Cost: 3
Target ally takes 450/3 Death damage to gain +30% blade each round
Pestilence (Green Horseman)
Cost: 5
-50% Damage to all enemies next 3 Outgoing Damage Spells
Balance:
Serket
Cost: 9
Inflict 300 + 600 / 3 Rounds Balance damage to All enemies, Heal all allies
by 100 + 450 / 3 Rounds.
CritStorm
Cost: 2
All allies get +20% Crit to next Outgoing Spell
Storm:
Storm Hound
Cost: X
125 Storm Damage x Pips / 3 Rounds to target
Hurricane
Cost: 5
450 Storm Damage + Destroy all Positive Blades (All Enemies)
Ice:
Ice Hound
Cost: 7
585-665 Ice Damage
Fortification
Cost: X
75 x Pips Absorb to All Allies
Fire:
Blaze of Glory
Cost: 5
All allies take 750 Fire Damage / 3 Rounds to gain 1 Power Pip a round for
3 Rounds
Inferno Wall
Cost: 8
750-800 Fire Damage to all Enemies
Showing posts with label Ideas. Show all posts
Showing posts with label Ideas. Show all posts
Sunday, November 27, 2011
Tuesday, November 30, 2010
Gardening, Energy Concerns, and PVP does it AGAIN!
Well, sorry for being absent recently. Logan Soulsinger is back again.
Today, we talk about W101's latest Test Realm: Gardening. Gardening is an interesting addition to Wizard101 where you can raise plants in your Dorms and Houses. Level 12 and higher can participate in this new expansion. Plants can give various rewards, and come in a variety of types and sizes.
So far, my favorite plant is Honey Sickle. Honey Sickle take about 1-2 days to Mature, and when you Harvest them, they give Blade Treasure cards. Another 2-3 days to Elder and they give a lot of blades. Honey Sickle give 5 Gardening XP at Mature harvest and 50 at Elder harvest.
From the Crowns Plants I've received, I'd have to say Pink Dandelion is great. It's worth the extra time these guys take for their rewards. A Pink Dandelion takes on average 4-5 days to hit Mature. At Mature, each harvest nets you 20 Gardening XP and usually a High Level Reagent such as Blood Moss or Black Pearls. If they are like other plants, these guys will give 200 Gardening XP at Elder, which is 10 times their regular harvest reward. Crown Seeds can be won from various mobs and bosses around the spiral. I won mine from Maglump (while farming for Sunstone).
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The big concern about Gardening at the moment is that it uses a very LIMITED resource: Pet Energy. At Grandmaster you have 48 Energy, at Legendary 53. Of course, with the Beastmaster Set for 3,500 Crowns, you can get an additional 18 Energy raising your Legendary Energy to 71, but only while equipped. If Energy is going to be used for both Pets and Gardening then perhaps KingsIsle could add some Craftable Athame and Rings to Support Gardening. I could imagine one set of them already:
Green Thumb's Trowel
+16 Energy
-2 Minutes Energy Regen Time
Level 55+ Only
Beastmaster's Signet
+16 Energy
-1 Minute Energy Regen Time
Level 55+ Only
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PVP did it again... Ruining another fine addition. Low Level PVP has been abused by Polymorph Treasure Cards, and so KingsIsle, in an attempt to stop this Low Level abuse, is doing the following:
1) Polymorph Treasure cards are now No Trade, No Auction
2) Polymorph Treasure cards will not be received as Duel Rewards
3) Astral Archivist Polymorph Treasure cards have a LEVEL REQUIREMENT for purchase.
4) Unstoppable and Gargantuan cannot be Traded
Well, wizards of the spiral, that's all for now. I'll let you get back to your regularly scheduled programs
Today, we talk about W101's latest Test Realm: Gardening. Gardening is an interesting addition to Wizard101 where you can raise plants in your Dorms and Houses. Level 12 and higher can participate in this new expansion. Plants can give various rewards, and come in a variety of types and sizes.
So far, my favorite plant is Honey Sickle. Honey Sickle take about 1-2 days to Mature, and when you Harvest them, they give Blade Treasure cards. Another 2-3 days to Elder and they give a lot of blades. Honey Sickle give 5 Gardening XP at Mature harvest and 50 at Elder harvest.
From the Crowns Plants I've received, I'd have to say Pink Dandelion is great. It's worth the extra time these guys take for their rewards. A Pink Dandelion takes on average 4-5 days to hit Mature. At Mature, each harvest nets you 20 Gardening XP and usually a High Level Reagent such as Blood Moss or Black Pearls. If they are like other plants, these guys will give 200 Gardening XP at Elder, which is 10 times their regular harvest reward. Crown Seeds can be won from various mobs and bosses around the spiral. I won mine from Maglump (while farming for Sunstone).
--------------------------------------------------------------------------
The big concern about Gardening at the moment is that it uses a very LIMITED resource: Pet Energy. At Grandmaster you have 48 Energy, at Legendary 53. Of course, with the Beastmaster Set for 3,500 Crowns, you can get an additional 18 Energy raising your Legendary Energy to 71, but only while equipped. If Energy is going to be used for both Pets and Gardening then perhaps KingsIsle could add some Craftable Athame and Rings to Support Gardening. I could imagine one set of them already:
Green Thumb's Trowel
+16 Energy
-2 Minutes Energy Regen Time
Level 55+ Only
Beastmaster's Signet
+16 Energy
-1 Minute Energy Regen Time
Level 55+ Only
--------------------------------------------------------------------------
PVP did it again... Ruining another fine addition. Low Level PVP has been abused by Polymorph Treasure Cards, and so KingsIsle, in an attempt to stop this Low Level abuse, is doing the following:
1) Polymorph Treasure cards are now No Trade, No Auction
2) Polymorph Treasure cards will not be received as Duel Rewards
3) Astral Archivist Polymorph Treasure cards have a LEVEL REQUIREMENT for purchase.
4) Unstoppable and Gargantuan cannot be Traded
Well, wizards of the spiral, that's all for now. I'll let you get back to your regularly scheduled programs
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